![]() ![]() Originally posted by skald:Thank god FightN' Rage has 3 Of course no game will ever get their balance PERFECT if they want distinct characters, but they should strive for that anyway to get as close as possible to it to encourage as much player choice and freedom as possible within their gameplay. It shouldn't just be a second difficulty slider. The character should be a choice of how the player wants to play and express themselves. I just think balance is a thing that should really be considered, especially in an age where games can be updated easily.) prove your point? Where were you going with that? "Other games are bad so it's okay for this one to be bad too?" EDIT: (To clarify, I don't find Streets of Rage 4 bad. Other fighting games having bad balance doesn't somehow. Just because it's not a PVP game, does not mean it shouldn't be balanced. On the 5 base characters, there's at least 3 characters that can link section together (yep Floyd as well with a grab exploit, he can even link big section together). At launch it was a mess.Īgain speaking of FnR, the game at high level is all about Gal. And there's plenty of fighting games with a poor balance. Originally posted by SHwoKing:The thing is, it's not a fighting. And some ennemies are straight boring to me (Goro). I agree though that right now, too many ennemies have armor to a point it is frustratring. You keep using your throw combo for crowd control. But the way you deal with ennemies is quite the same. ![]() #DENJIN MAKAI 2 MOVE LIST HOW TO#The more people will figure how to do it efficiently, the more the throw tactic will look like Day 1 strat. The game is not about throwing everyone, the game is about crowd control. Just you base you opinion on only few hours of gameplay. You always criticizing the game but you know nothing about it as most people do. Is it important ? If you want to go for a speedrun or a score attack, wouldn't you use the most efficient character for this goal ? So yes Axel don't have a dash or a run, he can't link certain section. Anyway, the game wasn't supposed to be balanced, sorry. ![]()
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